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Navigation and Pathfinding

Posted on May 16, 2013 by Kelso

We took a bit of time off from updating our blog and social media outlets to try and hammer some things out for our combat prototype. We felt like we were stretching to come up with things to write about each week instead of focusing on the things that needed to get done. That being said – I don’t know that we’ll go back to updating every week, but we’re going to try to update more than once every 5 weeks.

Here’s the latest Dev Video that I made. It shows our snapping terrain system and a brand new Navigation Mesh module. Enjoy!

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